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The Evolution of F1 Video Games
In 2016, when you insert a modern day F1 video game into you X-box or PlayStation console, in front of a giant 50-inch flat screen TV, we forget the amount of blood, sweat, and tears were put into the development of F1 video games over the last 35 years to get to this point, where we look at our screen, and see how graphically supreme the game has become, there’s barely a difference between the game and the live F1.

At times we forget that, once the F1 video games were simply a static block moving from side to side to miss other blocks. You had to install the games, in order to play them. We would play as fake drivers, driving in fake cars on fake tracks.

Our infographic “The evolution of F1 video games” displays how far we have come; we start from the early days of F1 games, the first F1 game for at-home video gaming was “Grand Prix”, released on Commodore 64 in the US, which still holds a Guinness world record of highest selling single commuter model of all time. In 1985, “Formula One” on ZX Spectrum was the first attempt by a UK games console. The game was way ahead of its time due to the developers thinking outside the car, and giving players more responsibility by handling sponsorship and team budget. 1992 Nintendo released one of the first split screen multiplayer racing games ever released. The PlayStation from Sony changed the game in 1996, “Formula One” for the PS was by far the most realistic F1 game to date, and was console to introduce the steering wheel. Last but not the least F1 2015 was released on both PS4, and XBOX ONE, not only is it the most realistic, it also gives us more outside of racing including real-life head scans of the current crop of F1 drivers. We hope that you like our infographic, and it wakes the F1 aficionado inside you.

The Evolution of F1 Video Games
Infographic by: www.selectcarleasing.co.uk

Share This Infographic On Your Site

The Evolution of F1 Video Games #Infographic

The Evolution of F1 Video Games
In 2016, when you insert a modern day F1 video game into you X-box or PlayStation console, in front of a giant 50-inch flat screen TV, we forget the amount of blood, sweat, and tears were put into the development of F1 video games over the last 35 years to get to this point, where we look at our screen, and see how graphically supreme the game has become, there’s barely a difference between the game and the live F1.

At times we forget that, once the F1 video games were simply a static block moving from side to side to miss other blocks. You had to install the games, in order to play them. We would play as fake drivers, driving in fake cars on fake tracks.

Our infographic “The evolution of F1 video games” displays how far we have come; we start from the early days of F1 games, the first F1 game for at-home video gaming was “Grand Prix”, released on Commodore 64 in the US, which still holds a Guinness world record of highest selling single commuter model of all time. In 1985, “Formula One” on ZX Spectrum was the first attempt by a UK games console. The game was way ahead of its time due to the developers thinking outside the car, and giving players more responsibility by handling sponsorship and team budget. 1992 Nintendo released one of the first split screen multiplayer racing games ever released. The PlayStation from Sony changed the game in 1996, “Formula One” for the PS was by far the most realistic F1 game to date, and was console to introduce the steering wheel. Last but not the least F1 2015 was released on both PS4, and XBOX ONE, not only is it the most realistic, it also gives us more outside of racing including real-life head scans of the current crop of F1 drivers. We hope that you like our infographic, and it wakes the F1 aficionado inside you.

The Evolution of F1 Video Games
Infographic by: www.selectcarleasing.co.uk

Share This Infographic On Your Site

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